Grace - the Element-tamer

The Fartime Monastery is one of the most acknowledged center of studies in Umdaar. They were old even befor the Age of Demiurge, and they learned a lot from them at the time.

Neither the Masters of Umdaar would attack the Monastery, because his power and influence at the people of Umdaar. No matter who or what you are, as long you’re civilized, you are welcomed into the Fartime Elysium, a sixty kilometer (37.3 miles) of diameter region with the Monastery at its center, were all physical violence are forbidden. The Monastery has lots of thomes that are the last bastion of the systematic knowledge from the Demiurge and the time before them. No matter incomplete or imprecise it is, this knowledge is fundamental for those who look back the past and forward the future.

Grace is one of those.

Raised from the childhood by the Monastery’s monks and sages, after being left behind in the door one of the peasants that lives in the Elysium, Grace was raised under the severe ways of the study of traditions of the Monastery, including the Element-taming art, almost lost during the Demiurge age. As she grew, she became more and more powerful and versatil, until becoming, at 12, a very powerful Element-taming sage.

However, she decided this was not enough: she wanted to learn about her past and why she was left behind as a child. So she started a quest for information, at the same time she became even more powerful and skillful. With time, she found others that could help her, like Shukul, that saved her from a mutabeast, and Tu’an-Yao, one of the Usato rabbit-men from the Green Valley. And, with time, she chosed to stay with those powerful people, until she finds the answers she were asking for.


Basic Info

  • Bioform: Human - Humanoid
  • Class: Mage

Aspects

Type Aspect
High Concept: An orphan from the Fartime Monastery
Motivation: I must find why I was left in the Monastery
Personal: A superior mind in the midst of weird dangerous things
  Everyone is so nice with me, and they can lean on me
  Still need to control better her Element-taming

Approaches

Approach Level
Careful: Fair (+2)
Clever: Good (+3)
Flashy: Average (+1)
Forceful: Mediocre (+0)
Quick: Fair (+2)
Sneaky: Average (+1)

Stunts [ Refresh: 2 ]

  • Element Manipulation: Water, Air, Light, Fire

Tu’an-Yao - the Usato Monk

The Usato are a pacific people that lives into almost-autossuficient communes in the deep of the Green Valley, a distant region, almost unaffected by the Masters. However this didn’t made them close their eyes for the suffering and evil provoked by the masters.

So, occasionally, anyone can see Usato rangers, warriors, rogues and monks all around Umdaar. They are easily recognized by the long feets, powerful haunches that made them powerful when jumping or kicking, big eyes with big, many time albino-pink, pupils, big faces with big muzzles and nostrils, that some of them uses to discern things by their smells, and big ears that in many of them sizes at least a fifth of their total height, with is a big thing on them, considering the common Usato has no more than 1.60m (5’4” - ears not counting)

Tu’an-Yao is one of those Usato monks: since he finished his basic training as monk, learning also some basic, but useful, mind powers, he was charged by his own order to go around the world, self-discovering and also collecting all kind of knowledge that could help the Usato to better the life of everyone, specially those people near the Green Valley.

He had already crossed loths of places, and found all kind of creatures, including the things that the Demiurge left behind. He even found some friends, like the heir of the Crystal Blade Shukul, and the Numan Rogue Sheila, with whom he allied after some events in the past. As he’s not a very strong fighter, he chosed to stay with Shukul, Sheila and the others, helping them when not at fight.

Tu’an-Yao has an average height for an Usato, being 5’4”, including his 12” ears. He’s not so lean as the typical Usato, being more a chubby Rabbit-man than the leaner Hare-man that Usato normally looks like, but his more agile than he looks. He preferts to dress himself with light clothes with a light blue color. His eyes are from a emerald green, that clashes with the dark gray spot over his right eye, that clashes with his otherwise white fur. He travels lightly, having some little tomes where he notes the events in his travels and the only weapon he have, a chackram, held into a hilt in his belt.

As all the Usato, Tu’an-Yao normally is a pacifist and tries to resolve things using his mind, that he trusts more: not only because the knowledges he collected in this time, but also in his negotiation skills and mind powers. He can’t go up with injustice and he have a place in his heart for the weaker. In fact, there’s a flame that is hidden on his emerald eyes that explodes when he sees powerful people abusing from the weaker: the Usato has a fame of powerful fighters when pushed on, and even the Masters avoids do this.


Basic Information

  • Bioform: Usato (Rabbit-Man) - Mutabeast (Rabbit)
  • Class: Monk

Aspects

Type Aspect
High Concept: A Wise Monk with mind powers
Motivation: I must obtain even more knowledge to protect people
Personal: Wanderlust - In a voyage of self-knowledge
  Shukul has the strength to chance the world… He just needs the Wisdom
  Sheila is still very childish and need to learn to refrain herself

Approaches

Approach Level
Careful: Fair (+2)
Clever: Good (+3)
Flashy: Mediocre (+0)
Forceful: Average (+1)
Quick: Fair (+2)
Sneaky: Average (+1)

Stunts: [Refresh: 2]

  • Brain Twister
  • Mind Reader
  • Precognition
  • Powerful haunches: +2 when Overcoming or Creating Advantages while being Quicky using his powerful rabbit-like haunches;

Shukul - Heir of the Crystal Blade

Born into one of the fiercest tribes from the Eternal Desert, Shukul received from his father, the most powerful item from his trible, the Crystal Blade, before being dumped in the Desert for his rite of passage. When he got back from it, the displacement beast skin as a memento of it, he only fond the ashes from the huts where his people lived. Then he discovered that the Masters of Umdaar had hunted his people as slaves and tormented it into unholy ways.

So, Shukul had searched for power and companions that could help him to thraw the Masters and fight against their injustice. He found allies in many places, from the Usato people in the Green Valley, to the Element-tamers from the Fartime Monastery.

But he knows this is not enough: the Masters are extremely powerful and they are equipped with the Artifacts from the Demiurge. So, his objective is to collect all the power he can to go against and defeat the Masters of Umdaar.


Basic Info

  • Bioform: Human - Humanoid
  • Class: Warrior

Aspects

Type Aspect
High Concept: Heir of the Crystal Blade
Motivation: I must achieve the power to resue my people and protect the ones I love
Personal: Destined to overthrow the Masters of Umdaar
  Tu’an Yao is wise, but naïve
  Grace worries too much about me

Approaches

Approach Level
Careful: Average (+1)
Clever: Fair (+2)
Flashy: Average (+1)
Forceful: Good (+3)
Quick: Fair (+2)
Sneaky: Mediocre (+0)

Stunts [ Refresh: 3]

  • The Crystal Blade
    • Magical Weapon
    • Light Blade: Once per scene, you can Attack everyone into your Zone, be them friends or eniemies. Each target roll individually his Defense
  • War Cry