Cajun (Real Name: Leon LeClerc)

Leon was always a great Savateur: from an old lineage of French combatant, he developed all his skills as a Savateur to a big level, turning someone that could be won only by the biggest capes. He is somewhat recognized by others as one Paragon, the humanity-peak heroes that some time and another appears in the world after The Event. After a time at the French Armed Forces, including the Légion Étrangère as a combat instructor, this Saint Louis born cape bacame part of Herós Sans Frontiére. After 2 years on the gig, he bacame a reservist and ocasionally trains and act besides Jiminy Cricket.

Leon uses a kind of Zorro-like costumed integrale in black, with his crest, a Fleur de Lis backing a rapier and a saber in white and a velvety Manteur (cape) with his crest. He also uses a Zorro-like mask, blood red, showing green vibrant eyes Below the mask, his strawberry blonde hair is curled and styled Louis XV.

He’s a flamboyant man and CAI-certificated hero, with Panache enough to deal with the worst guys, except the most superpowered ones. He has an old-fashioned sens of duty, honor and justice, but he can understand that the times changed. However, he’s just a little step to cross the line between a real hero or a vigilante.

Aspects

Type Aspect
Power Aspect Paragon Savateur Master
Villain Aspect Modern-Day Musketeer
Trouble Old-Fashioned Sense of Honor
Background Jiminy Criquet needs to learn fast
Background Heroes Without Borders Reserve

Attributes

Attribute Level
Alertness Superb (+5)
Athleticism Superb (+5)
Physique Fair (+2)
Discernment Good (+3)
Willpower Good (+3)
Presence Good (+3)

Skills

Skill Level
Academics Fair (+2)
Aid Average (+1)
Deceive Fair (+2)
Drive  
Engineering  
Fight Superb (+5)
Investigate Average (+1)
Larceny Average (+1)
Provoke  
Rapport Average (+1)
Shoot  
Stealth  
Survival Average (+1)

Resources

Attribute Level
Contacts  
Reputation Fair (+2)
Wealth  

Stunts [ Remaining SFP: 4 ]

  • Peak Human Ability (Alertness, Athleticism - 4 SFP)
  • Perfection
  • Lighting Reflexes
  • Quick-Draw (using Fight)
  • Killing Strike
  • Grappler
  • Panache: uses Deceive instead of Provoke to Create Advantagens in Combat by showing he’s stronger or even more skilled than he is.

Stress and Consequences

Stress Bar
Physical 4
Mental 4
Resources 1
Consequences Normal Extra Physical Extra Mental Extra Resource
Mild (+2) 1   1  
Moderate (+4) 1     1
Severe (+6) 1      

Adze (Real Name: Sallay ‘Sally’ Obrahim)

Aspects

Type Aspect
Power Aspect A-Class Shadow Manipulator (Merlin)
Villain Aspect A shadowy mistress of Darkness
Trouble A Sadistic Dominatrix
Background Kwazani Trust me as much as he distrut the others_
Background A new age succubus?

Attributes

Attribute Level
Alertness Good (+3)
Athleticism Good (+3)
Physique Fair (+2)
Discernment Great (+4)
Willpower Superb (+5)
Presence Great (+4)

Skills

Skill Level
Academics Average (+1)
Aid Average (+1)
Deceive Fair (+2)
Drive  
Engineering  
Fight Average (+1)
Investigate  
Larceny Good (+3)
Provoke Fair (+2)
Rapport Fair (+2)
Shoot Average (+1)
Stealth  
Survival Average (+1)

Resources

Attribute Level
Contacts  
Reputation  
Wealth  

Stunts [ Remaining SFP: 2 ]

  • _Magical Strength (x4, 8 SFP)
  • Seventh Sense
  • Shape the Field
  • Walk the Shadows - roll against Athleticism to “teleport” through shadows. The difficult is set by light and “connection” between the origin and destination’s shadows
  • Solid Shadows - +2 to Atlheticism for Creating Advantages by creating solid shadows tentacles to Bind targets

Stress and Consequences

Stress Bar
Physical 2
Mental 4
Resources 1
Consequences Normal Extra Physical Extra Mental Extra Resource
Mild (+2) 1   1  
Moderate (+4) 1      
Severe (+6) 1      

Os Cristais dos Antigos

Uma aventura de Masters of Umdaar

“Sabe-se que os Demiurgos eram mestres na manipulação da natureza, conseguindo fazer coisas incríveis, que desafiam nossos olhos e que os colocam no patamar de Deuses, ainda que não o sejam. Uma das maiores demonstrações é a grande Cidade Flutuante de Shu’ura, que ninguém jamais penetrou ainda, e que sobrevoa o céu de Umdaar como um sinal da Glória dos Demiurgos.”

“Outro sinal são os Cristais de Comunicação, ou Cristais dos Antigos, que ocasionalmente são redescobertos. Embora sua fácil comunicação por meio desse sistema, os poucos cristais e tomos sobre o mesmo são disputados, o que torna inviável a comunicação usando os mesmos. Espero, em nome dos Destinos, que um dia encontremos e aprendemos o bastante para que isso se torne uma força contra os Mestres de Umdaar.”

Registro do diário pessoal de Nicodemos, sábio Guardião de Runas dos Povos Livres

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