Ballistic (Real Name: Sturm Williams)
A Sample Character for Wearing the Cape
Aspects
Type |
Aspect |
Power Aspect |
C-Class Ajas/Jumper |
Villain Aspect |
Rain of punches turned human |
Trouble |
Too Much Arrogant |
Background |
Whitlow’s Alumni |
Background |
Might is Right |
Attributes
Attribute |
Level |
Alertness |
Great (+4) |
Athleticism |
Great (+4) |
Physique |
Superb (+5) |
Discernment |
Average (+1) |
Willpower |
Fair (+2) |
Presence |
|
Skills
Skill |
Level |
Academics |
|
Aid |
Average (+1) |
Deceive |
Fair (+2) |
Drive |
|
Engineering |
Average (+1) |
Fight |
Good (+3) |
Investigate |
Average (+1) |
Larceny |
Average (+1) |
Provoke |
Fair (+2) |
Rapport |
Fair (+2) |
Shoot |
Good (+3) |
Stealth |
Good (+3) |
Survival |
|
Resources
Attribute |
Level |
Contacts |
|
Reputation |
|
Wealth |
|
Stunts [ SFP Remaining: 3 ]
- Superhuman Physique x2 (Physique Epic (+7), SFP 4)
- Mighty
- Charge
- Top of the Class
- Hard as Nails
- Close Quarter Combat - Roll Athleticism (Fair Difficult) to ‘Jump’ (Teleport) nearby a target. Must be on a number of zones away the target no bigger than Alertness Attribut Bonus (actually 1)
- Instant CQC - Can, paying 1 FP, use Close Quarter Combat without rolling. He can do this as a reaction also.
Stress and Consequences
Stress |
Bar |
Physical |
4 |
Mental |
3 |
Resources |
2 |
Consequences |
Normal |
Extra Physical |
Extra Mental |
Extra Resource |
Mild (+2) |
1 |
1 |
|
|
Moderate (+4) |
1 |
1 |
|
1 |
Severe (+6) |
1 |
|
|
|