The hidden messenger

A Do - Fate of Flying Temple letter with Cryptomancy rules for Fate

  • Stamps: Flag, Pen, Sword
  • To: admin@flyingtemple.org.mw
  • From: admin@crystalis.gov.mw
  • Subject: Help Needed

“Dear Pilgrims of the Flying Temple.

Hope you can see through this cryptomessage into a mail crystal. I encoded it into a special True Name cypher, by using the Temple True Name itself, so only the Monks and Pilgrims of the Flying Temple itself could read this echomail locked into this crystal. Any other that tried to read this would only see gibberish and gobbledegook.

Maybe you’re that reading this echo doesn’t know about us. So, let us brief you under this before asking the help.

Our world, Crystalis, is a small world in the fringe of the Heavens of Steel, Dust, and Spice and Jade, and is very poor on almost all kind of natural resources: there’s very few places we could grow crop and raise cattle, the fonts of water are few and far away and there’s not too much wood or rocks to use for make our homes.

So, we could be only another forgotten, backwater world if was not our main export.

Our first immigrants discovered into some of the crystalline mountains a special kind of crystal that could be used to communicate. We use those crystals to send messages, or echoes, for other people. With time and dilligence, we developed the art of cutting correctly those crystals into shards, and discovered that the shards from the same crystal created a shardnet, a communication network where you can send echoes for everyone in the net. We started to export those shards all around the Many Worlds, as the shards could communicate with each other into a shardnet no matter the distance.

With time, also, we discovered ways to magically scramble the echoes, which we call cryptomancy. There’s many kinds of cryptomancy, and many of them are very powerful, like this one we’ve used into this mail crystal. This could warrant save, secure communications, by ensure that only those who the message where intended to be received should receive it.

However, we forgot about the human ambition, as we turned our home into a library, a knowledge center that would only be surpassed by the Flying Temple. As a matter of fact, we hope your shardnet is working correctly, and that your Shardscape, your crystallized knowledge center, is also in good work.

But I digress.

Recently, the Showa world and the Empire of Koivinar were growing into hostilities. And both of them demanded us to gave access to the other’s shardnet. Alas, normally only shards from the same crystal can be used to access the other’s shardnet. There’s some ways to bridge the shardnets, by using shards from both shardnets at the same time. However, even this could not solve the problem related with cryptomancy.

And some time after that demanding, some of our embassies either in Showa and in Koivinar disappeared, no messages in our own shardnets. We fear that the warring world took our ambassadors to press us to gave them access or, worse, to take our crystals for themselves. As warring worlds from the Heaven of Steel, they only want power for themselves, and by monopolizing the shards they could control themselves all the communications involving worlds all around the Many Worlds, even the Flying Temple being under their grasps.

As you know, Crystalis is a peaciful knowledge center, having almost no military force. Our small population is almost all focused into working shards, our crops and cattle barely enough to ourselves, all other things we have being exchanged with other worlds. We don’t have money or things to contract military forces, and we doesn’t want to exchange access to our informations and Shardscapes, our knowledge repositories, for protection.

So, our last, best hope became the Flying Temple, that we know from ages and ages. We believe the Flying Temple still can help us by finding ways to avoid Showa and Koivinar to attack us, to annex us to themselves or, even worse, just get our crystals and left us to die here.

We hope you could help us, Pilgrim of the Flying Temple.

Sarin Adamant, Cryptoadmin, Crystalis Shardnet Center

XXXX-01-21 0800 +0200”

NPCs:

Sarin Adamant, Cryptoadmin

  • Cryptoadmin is my life; A master in Shardnet usage
    • Skilled (+2) at: Shardnets, Cryptomancy, Information Analysis;
    • Bad (-2) at: Act with violence;

Volton Lyander, Koivinar Representative

  • The Showa are scum!; Shardnet is our power, OUR power
    • Skilled (+2) at: Bragging about his power;
    • Bad (-2) at: Courage;

Saburo Yashiwa, Showa Representative

  • Honorous but ruthless; “I don’t deal with Koivinar scum!”; Somewhat worried with possible drawbacks of Showa actions
    • Skilled (+2) at: Being Respectful, but ruthless; Hospitality and Courtesy;
    • Bad (-2) at: Go against Showa Orders;

Karin Yashiwa, Crystalis Ambassador

  • I’m not Showa anymore; Crystalis Ambassador at Showa; Death before Dishonor
    • Skilled (+2) at: Using Shardnets;
    • Bad (-2) at: Being unrespectful;

Florian Tarson, Crystalis Ambassador

  • Crystalis is my home; Crystalis Ambassador at Koivinar; Accomplished Cryptobreaker
    • Skilled (+2) at: Social Engineering, Cryptomancy, Shardnets;
    • Bad (-2) at: Being common;

The Risk Eaters, Manipulative beings

  • Ours is the future, and the responsability over it; No other ties, we work in the shadows
    • Skilled (+2) at: Cryptomancy, Shardnets, Being Sneaky;
    • Bad (-2) at: Deal with defeat;

Lars Talsorian, rogue cryptomancer

  • Information is power!; Deceiving everyone for achieving his goals; self-learned cryptomancer
    • Skilled (+2) at: Cryptomancy, Being Deceiveful, Collecting Information;
    • Bad (-2) at: Contacts, Allies

Author Notes:

This Letter for Do combines some of the elements from Cryptomancer RPG, based on the Cryptomancy rules adapted by myself. In Do, people send letter for the Flying Temple and the Temple send Pilgrims - the PCs - to solve those problems. In Do - Fate of the Flying Temple, there is no more Flying Temple, that suddenly disappeared, leaving behind an egg that reveals a Dragon when hatched. In this case, the Letters still came for the Pilgrims by arriving straight to the Dragon somehow (think on the Letters to the Temple as letters for Santa). They are frameworks of adventure from where the GM create the history with the PCs. Considering the kind of adventure Do usually have, some changes needed to be done:

  1. First of all, there’s no Shardscape, but Shardcapes, each on a World in the Many Worlds, even the Flying Temple having one when it still was there. Local Shardscapes can’t connect themselves, but echoes can be traverse from one Shardscape to another using bridging as normally;
  2. The Risk Eaters work for some hidden agenda and, although not as ruthless as in the Cryptomancer, they can be very Sneaky. No one knows nothing about the Risk Eaters, but maybe they have some relation with the Flying Temple Disappearance;
  3. Crystallis works like a Super-Shardscape, connecting Shardscapes all around the Many Worlds. So this could explain the interest on it by Showa and Koivinar;
  4. Mail Crystals are a kind of cryptogear that can be used to send messages, by imbue an echo on a shard (the Mail Crystal) that fade only after many days after. By using cryptomancy, the time a echo into a Mail crystal takes to fade grow even further. The drawback is that there’s not too much mail crystals: they are shards crystals that generated only one shard, the mail crystal. The advantages of them over common couriers are:
    1. You can reuse a Mail Crystal, by waiting the message on it to fade or by imbuing another one, as long you know the keyphrase or True Name/Soul Key used on it. Just imbue an empty echo on it with the keyphrase and the old echo will fade automatically and the Mail Crystal will be ready to receive another Mail, even encrypted with another keyphrase.
    2. They warrant receiving, as they have naturally the effect of the Shard Spike spell, without the damage. As long someone decrypt the echo into the Mail Crystal, the sender receive an acknowledge. He can’t determine who did or where, like by the Shard Spike, but he knew the echo was received;
Saiba Mais (1446 palavras...)

The Bewitched Chocolate

Stamps: Knot, Pen, Lotus

“Dear Pilgrims of The Flying Temple:

I’m Maxi, and I’m a Lil’ Mage from Coinworld. Coinnworld is a very good place, where magic exists and we can play with things magical, like fairies and pixies in Heads and werewolves and ghosts in Tails. Our world is shaped as a coin, and you can go from one half to another somewhat easily. I’m from Shivers Archipelago in Tails, where we can take some shivers with some horror stories, about werewolves that, although accursed, do their best to give good chills by musically howling.

I’m a Lil’ Mage, travelling Coinworld to understand better my magic and people. My best friend is Sora, a Lil’ Sorcerer (there’s some differences between Lil’ Mages and Sorcerers, but we live in peace) that looks like a clown all the time, because she was born with her face that way, and lived in Smiles Archipelago, from Heads, and is very cheerful, although somewhat clumsy (like me). I like too much Sora, because, as I lived into the so-called Skunk Haven, people somewhat thinks I smell like a skunk because my tail (I need to say that I don’t smell like a skunk) and she’s one of the few that don’t think I smell.

My other friends are my familiar and Sora’s. In ancient times only cats could be Mages and Sorcerers familiars, but this rule changed. The animal just need to be black (don’t know why, it’s Tradition, my dad said). My familiar is Puffer, a black skunk that have sage eyes and help me a lot (although sometimes he could be stinky). Sora’s is Horace, a black rabbit, very shy and meeky, that hides itself into Sora’s hat. Yup, as Wizards we use also brooms, wands and hats, and Sora’s is as flashy as flashy can be, and mine is made of some skunk hide, including the tail (that don’t smell).

But enough on me or Sora.

My dad said if I had any problem that even our Magic could not solve, I should write to the Flying Temple that they would provide help.

And is exactly what’s happening now:

Me and Sora came recently to Smiles to visit her family at the circus, and we saw that people here is behaving weirdly.

The baker had left his bakery and is playing in the fountain, swimming on it all dressed - apron, hat and all! A mother had left his child behind and sat into his stroller and happily get away, cruising the city! And, curioser and curioser! (as Sora said), some teenagers are into tantrums, like spoiled little babies! Even we are more grown-up than them! (and we are 7!)

We talked with some Doctors and they don’t know what is happening. Our only clue is that recently a new Chocolate shop, called Ellys Delicacies, was opened, and started to sell his chocolate. We don’t know if there’s something about it, but it was the only thing Sora saw that was different since she came back for some vacation with his family.

This is very weird, and even our familiars, Puffer and Horace can’t help us…

Please, please, pretty please (it’s Sora saying me to write this), came here in Coinworld and help us. We promise we’ll pay you a voyage to many places in Coinworld, including all Smiles archipelago to see cheerful things and to my home at Shivers, so you can feel the very good chill of hearing a zombie orchestra playing the Shivering Flute.

Thank you, Pilgrims, and we are waiting you in Smiles.

Maxi, Lil’ Mage & Sora, Lil’ Sorcerer

NPCs

Maxi, Lil’ Mage

  • A Lil’ Mage with some skunks features: tail, whiskers, hair, but not (thankfully) smell; From Tails, likes cool places and scary things; From Skunk Haven; Timid and clumsy; Likes Sora and Puffers
    • Skilled (+2) at: Alchemy, scary stories, cmaping
    • Bad (-2) at: Like being alone and on big crowds
    • Alchemy: can Create Advantages using special potions. However, any fail is automatically treated as a Success with a Cost, where the user of the potion can suffer any kind of weird effects
    • Spells: can use magic rolling Mediocre (+0). However, any fail is automatically treated as a Success with a Cost, where the user of the potion can suffer any kind of weird effects
    • Broom Riding: can Fly into Coinworld using any Enchanted Broom, rolling Mediocre (+0) if needed

Sora, Lil’ Sorcerer

  • A Lil’ Sorcerer from Heads; Like funny, cuddly, colorful things; Not Enough Hats; A REAL REAL clown face; Bubbly, cheerful and clumsy, but curiously graceful when needed; Likes to be with Maxi; “Get out below my hat, Horace!”
    • Skilled (+2) at: Shapechanging, funny tricks
    • Bad (-2) at: get into boring situation
    • Shapechanging: can Create Advantages transforming things. However, any fail is automatically treated as a Success with a Cost, where the user of the potion can suffer any kind of weird effects
    • Spells: can use magic rolling Mediocre (+0). However, any fail is automatically treated as a Success with a Cost, where the user of the potion can suffer any kind of weird effects
    • Broom Riding: can Fly into Coinworld using any Enchanted Broom, rolling Mediocre (+0) if needed

Puffers, Maxi’s Familiar

  • A Sage Skunk Familiar; Older than Maxi knows; Like to talk with difficult words; “Don’t touch Maxi or my friends., you churl, if you want to live!”
    • Skilled (+2) at: wisdom, stink
    • Bad (-2) at: tolerate shenanigans (except those from Maxi and Sora)
    • Stink bomb: he can Attack anyone into two zones with a stink bomb attack once per conflict. Each target defends individually
    • Stink Jolt: if Puffers hit a target with a Successful with Style Attack, he can reduce stress in 1 to put a Stinky Aspect in the target, with a Free Invoke

Horace, Sora’s Familiar

  • A Meek and Shy Rabbit Familiar; So small that can hide into Sora’s hat(s); Can be braver in the need than you should think
    • Skilled (+2) at: run, hide, being a rabbit
    • Bad (-2) at: courage
    • Just a little rabbit: while hidden, receive +2 on Overcome or Create Advantages discovering things

Greedy Brownies

  • A Small (8) Horde of Problem!; Tricksters, but not (too much) mean; REALLY greedy, LOVES fruits and sweets
    • Skilled (+2) at: using their Brownie Powder, plçay tricks
    • Bad (-2) at: courage when alone and/or against the odds
    • Stress: [ ][ ][ ][ ]

Childfied People

  • “Wanna play!”; Eating Lots of Enchanted Chocolate
    • Skilled (+2) at: Eat chocolate
    • Bad (-2) at: acting in non-childish ways

Extras

  • The Van Fair (+2), No one’s there Terrible (-2)
  • Mr. Cocoa, Pot-Bellied Chocolatiere and Elly’s Delicacies Owner Fair (+2), __Not Exactly Athletic Terrible (-2)
Saiba Mais (1152 palavras...)

Tobin “Toby” O’Shea

Oficial do 1° Distrito de Polícia da Desenholândia e descendente de irlandeses. Muitos dizem que ele é um pequeno trapaceiro, e o fato de ser muito pequeno faz com que muitos vejam nele um pequeno leprechaun, um travesso descendente das fadas… Mas na realidade, ele é muito mais esperto do que aparenta, fazendo-se de bobo para aproveitar-se do pensamento das pessoas e pegá-las desprevenidas, no que ele é muito bom

Aspectos

Tipo Aspecto
Alto-Conceito: Matreiro policial do Primeiro Distrito da Desenholândia
Problema: Um trapaceiro honesto no coração
  “Pequeno Leprechaun” - As lendas Celtas
  Pequeno trapaceiro (1,60m), ninguém leva a sério até o pior momento
  Não é tão tolo quanto aparenta, muito pelo contrário

Abordagens

Abordagem Nível
Cauteloso: Médio (+1)
Sagaz: Razoável (+2)
Ousado: Razoável (+2)
Violento: Medíocre (+0)
Veloz: Médio (+1)
Furtivo: Bom (+3)

Manobras: [Reforço: 3]

  • Trapaças Lendárias - +2 ao Criar Vantagens de maneira Furtiva para engabelar alvos de alguma forma;
  • Um Sorriso nos Lábios - +2 ao Superar de Maneira Ousada obstáculos relacionados a pressão e medo que outros estejam sentido
  • Perceber Intenções - +2 para me Defender de maneira Sagaz de qualquer tentativa de me enganar;
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