Shukul, the Heir of the Crystalblade

Aspects

Type Aspect
High Concept: Human warrior, heir of the Crystalblade
Motivation: Gather power to rescue my tribe and protect the ones I love
Background: Destined to defeat the Masters
Relationship: Tu’an-Yao is wise, but too much naïve
Free: Sheila worries too much about me

Approaches and Skills

Careful (D) Clever (C) Flashy (E) Forceful (A) Quick (B) Sneaky (F)
Average (+1) Fair (+2) Average (+1) Good (+3) Fair (+2) Mediocre (+0)
Investigate Craft Rapport Fight (S) Athletics Burglary
Will (Z) Lore (Z) Contacts Physique Notice Stealth
Empathy Provoke Resources (Z) Drive (Z) Shoot (Z) Deceive

Stunts: [Refresh: 3]

  • The Crystalblade
    • Magic Weapon: Once per Scene, you may loudly call out the weapon’s name, granting you +2 to Fight on an Attack
    • Light blade: Once per Conflict, can choose and Attack every target on the same Zone: however, this is an Indiscriminated Attack, you can choose the target. Everyone in the Zone, Enemies or not, can be hit by this, and so Defends nornmally and individually
  • Battle Cry: +2 when Creating Advantages with Provoke to instill fear on targets

Sheila, the Cat-Woman Rogue

Aspects

Type Aspect
High Concept: Numan (Cat-woman) scout that doesn’t know the concept of property
Motivation: Know ALL THE PLACES!!!
Background: Gather ALL THE ARTIFACTS!!!
Relationship: Don’t mess up with my friends
Free: Doesn’t respect hierarchies

Approaches and Skills

Careful (C) Clever (F) Flashy (E) Forceful (D) Quick (A) Sneaky (B)
Fair (+2) Mediocre (+0) Average (+1) Average (+1) Good (+3) Fair (+2)
Investigate (Z) Craft Rapport (Z) Fight Athletics (S) Burglary (S)
Will Lore Contacts Physique Notice (Z) Stealth
Empathy Provoke Resources Drive (Z) Shoot Deceive (Z)

Stunts: [Refresh: 3]

  • Claws: Weapon 1 when Fighting bare-handed, on a Success with a Style becomes Weapon 2. Can’t be Disarmed
  • Chakram: Weapon 2 when Attacking with Shoot, Disarmed on a Failure
  • Heightened Senses: can use Notice as by the Approach if using her senses to Overcoming obstacles

Sa’akhir, the Faeryn bard

Aspects

Type Aspect
High Concept: A Gallant Faeryn bard looking for stories and their glories
Motivation: I need to collect all histories in Umdaar
Background: Bold, boasty and chilvarious even under pressure
Relationship: Natva’s history is so tragic everyone in Umdaar should know
Free: One of the last Faeryn alive

Approaches and Skills

Careful (F) Clever (B) Flashy (A) Forceful (E) Quick (D) Sneaky (C)
Mediocre (+0) Fair (+2) Good (+3) Average (+1) Average (+1) Fair (+2)
Investigate Craft (Z) Rapport (S) Fight Athletics Burglary
Will Lore (S) Contacts Physique (Z) Notice (Z) Stealth (Z)
Empathy Provoke Resources (Z) Drive Shoot Deceive

Stunts: [Refresh: 3]

  • Inspiration Songs: as long he can be heard and sacrifice all his actions (including Defenses), he can provide +2 Teamwork bonus for all actions in a turn, once per scene.
  • Love and War Songs: +2 on Creating Advantages with Rapport when using his songs and histories to inspire or remember past things
  • Scoff and cuss Songs: +2 on Attack with Provoke when using his songs and histories to scorn or provoke fear on enemies