Leon, el Leon de la pradera - A swordmouse

Aspects

Type Aspect
High Concept A swordman… er… mouse looking for adventure
Heart’s Desire I’ll build mi own escuela de esgrima
Tension My rodent instinct kicks in the worst times
Motivation/Method Always trust my rapier
Relationship  
Relationship  
Seventh Aspect  

Tension

Defense           Attack
Instinct +2 +1 Neutral +1 +2 Courage
  -2 -1   -1 -2  
Create Advantage           Overcome

Skills

Level Skill Skill Skill Skill
Great (+4) Fight      
Good (+3) Physique Athletics    
Fair (+2) Stealth Provoke Burglary  
Average (+1) Lore Will Empathy Craft (Smith)

Stunts [ Refresh: 3 ]

  • Dazing Counter: When you succeed with style on a defend action against an opponent’s Fight roll, you automatically counter with some sort of nerve punch or stunning blow. You get to attach the Dazed situation aspect to your opponent with a free invoke, instead of just a boost.
  • Backup Weapon: Whenever someone’s about to hit you with a Disarmed situation aspect or something similar, spend a fate point to declare you have a backup weapon. Instead of a situation aspect, your opponent gets a boost, representing the momentary distraction you suffer having to switch.
  • Rapier Panache: At the beginning of any conflict, as a free action and before anyone else acts, you can attempt to create an advantage with Provoke that demonstrates how impressive a fighter you are.

Julian Brightsword

Aspects

Type Aspect
High Concept A foot soldier that wants to be a Charming Prince
Heart’s Desire I want to find my own fairy princess
Tension A soldier or an Adventurer?
Motivation/Method Chivalry is the Charming Prince raison d’vivré
Relationship  
Relationship  
Seventh Aspect  

Tension

Defense           Overcome
Duty +2 +1 Neutral +1 +2 Adventure
  -2 -1   -1 -2  
Create Advantage           Attack

Skills

Level Skill Skill Skill Skill
Great (+4) Physique      
Good (+3) Fight Athletics    
Fair (+2) Investigate Provoke Rapport  
Average (+1) Notice Will Empathy Shoot

Stunts [ Refresh: 3 ]

  • Tough as Nails: Once per session, at the cost of a fate point, you can reduce the severity of a moderate consequence that’s physical in nature to a mild consequence (if your mild consequence slot is free), or erase a mild consequence altogether.
  • Skilled Horseman: +2 in all Athletics rolls related with mounting beasts
  • Calling enemies out: +2 at Provoke to make an enemy go against you instead another ally

Fang Sharpwise

Aspects

Type Aspect
High Concept The son of the Big Bad Wolf that doesn’t want nothing on family business
Heart’s Desire I want to be see as a person, not as a monster
Tension Alchemist or Monster?
Motivation/Method Reason and Instinct walks side by side
Relationship  
Relationship  
Seventh Aspect  

Tension

Create Advantage           Attack
Alchemist +2 +1 Neutral +1 +2 Monster
  -2 -1   -1 -2  
Overcome           Defense

Skills

Level Skill Skill Skill Skill
Great (+4) Magic (Alchemy)      
Good (+3) Craft (Alchemy) Lore    
Fair (+2) Fight Notice Shoot  
Average (+1) Investigate Empathy Will Physique

Stunts [ Refresh: 3 ]

  • Grimoire: When you’re making something you’ve created before, you gain +2 to your Alchemy roll.
  • Danger Sense: You have an almost preternatural capacity for detecting danger. Your Notice skill works unimpeded by conditions like total concealment, darkness, or other sensory impairments in situations where someone or something intends to harm you.
  • Cold Rage: By choosing go into a Berserk Rage during a Conflict, +2 on all his Conflict-focused rolls, but -2 on everything else. During the Conflict, he has the Aspect Monstrous on him.