Julian Brightsword

Aspects

Type Aspect
High Concept A foot soldier that wants to be a Charming Prince
Heart’s Desire I want to find my own fairy princess
Tension A soldier or an Adventurer?
Motivation/Method Chivalry is the Charming Prince raison d’vivré
Relationship  
Relationship  
Seventh Aspect  

Tension

Defense           Overcome
Duty +2 +1 Neutral +1 +2 Adventure
  -2 -1   -1 -2  
Create Advantage           Attack

Skills

Level Skill Skill Skill Skill
Great (+4) Physique      
Good (+3) Fight Athletics    
Fair (+2) Investigate Provoke Rapport  
Average (+1) Notice Will Empathy Shoot

Stunts [ Refresh: 3 ]

  • Tough as Nails: Once per session, at the cost of a fate point, you can reduce the severity of a moderate consequence that’s physical in nature to a mild consequence (if your mild consequence slot is free), or erase a mild consequence altogether.
  • Skilled Horseman: +2 in all Athletics rolls related with mounting beasts
  • Calling enemies out: +2 at Provoke to make an enemy go against you instead another ally

Fang Sharpwise

Aspects

Type Aspect
High Concept The son of the Big Bad Wolf that doesn’t want nothing on family business
Heart’s Desire I want to be see as a person, not as a monster
Tension Alchemist or Monster?
Motivation/Method Reason and Instinct walks side by side
Relationship  
Relationship  
Seventh Aspect  

Tension

Create Advantage           Attack
Alchemist +2 +1 Neutral +1 +2 Monster
  -2 -1   -1 -2  
Overcome           Defense

Skills

Level Skill Skill Skill Skill
Great (+4) Magic (Alchemy)      
Good (+3) Craft (Alchemy) Lore    
Fair (+2) Fight Notice Shoot  
Average (+1) Investigate Empathy Will Physique

Stunts [ Refresh: 3 ]

  • Grimoire: When you’re making something you’ve created before, you gain +2 to your Alchemy roll.
  • Danger Sense: You have an almost preternatural capacity for detecting danger. Your Notice skill works unimpeded by conditions like total concealment, darkness, or other sensory impairments in situations where someone or something intends to harm you.
  • Cold Rage: By choosing go into a Berserk Rage during a Conflict, +2 on all his Conflict-focused rolls, but -2 on everything else. During the Conflict, he has the Aspect Monstrous on him.

Aubergine, the White Rabbit

Aspects

Type Aspect
High Concept A rabbit always late for so important dates
Heart’s Desire I want some calm and peace for a change
Tension The social duties
Motivation/Method See things as they are, not as we want them to be
Relationship  
Relationship  
Seventh Aspect  

Tension

Overcome           Create Advantage
Freedom +2 +1 Neutral +1 +2 Duty
  -2 -1   -1 -2  
Defense           Attack

Skills

Level Skill Skill Skill Skill
Great (+4) Rapport      
Good (+3) Empathy Notice    
Fair (+2) Investigate Will Lore  
Average (+1) Provoke Deceive Stealth Athletics

Stunts [ Refresh: 3 ]

  • Eavesdropper: On a successful Investigate roll to create an advantage by eavesdropping on a conversation, you can discover or create one additional aspect (though this doesn’t give you an extra free invocation).
  • Nose for Trouble: You can use Empathy instead of Notice to determine your turn order in a conflict, provided you’ve gotten a chance to observe or speak to those involved for at least a few minutes beforehand during this scene.
  • Child of the Court: Gain a +2 bonus to any attempt to overcome obstacles with Rapport when you’re at an aristocratic function, such as a royal ball.
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